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Farkle dice game icon showing two dice

Farkle

🎲 Farkle

Options

Game speed
    Up Next: Turn: 0
    Tap a scoring die to set it aside, then roll the rest.
    FARKLE! No scoring dice — turn score lost.

    Scoring Guide

    • Single 1100
    • Single 550
    • Three 1s1000
    • Three of a kind (2–6)face × 100
    • Four of a kind1000
    • Five of a kind2000
    • Six of a kind3000
    • Three pairs1500
    • Straight 1–62500

    📜 Game History

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    🏆 All-Time Leaderboard

      Finish a game to build the leaderboard.
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    Farkle rewards nerve as much as luck, banking your points too early leaves value on the table, but rolling again risks losing everything you’ve accumulated that turn. This digital version handles all the scoring rules automatically so you can focus on the push-your-luck decision that makes the game interesting.

    How to play Farkle here

    1. Add one or more player names, and optionally enable Play with CPU for a computer opponent.
    2. Roll the dice, then tap any scoring dice to set them aside before rolling the remaining dice again.
    3. Bank your accumulated turn score at any point, or keep rolling for more, but a roll with no scoring dice at all is a Farkle, and you lose the entire turn’s unbanked score.
    4. Track progress on the scorecard, and check the Scoring Guide for exact point values.

    Farkle scoring reference

    A single 1 scores 100 points, a single 5 scores 50 points. Three of a kind scores based on the face value: three 1s score 1000 points, three of any other number (2 through 6) scores that face value times 100. Four of a kind scores 1000, five of a kind scores 2000, and six of a kind scores 3000. Three pairs in a single roll scores 1500, and a full straight from 1 through 6 scores 2500.

    Single 1 = 100 · Single 5 = 50 · Three 1s = 1000 · Three of a kind (2–6) = face × 100
    Four of a kind = 1000 · Five of a kind = 2000 · Six of a kind = 3000 · Three pairs = 1500 · Straight 1–6 = 2500

    What happens on a Farkle

    If a roll produces no scoring dice at all, that’s a Farkle, the turn ends immediately and any points accumulated but not yet banked that turn are lost entirely. This is the central risk-reward tension of the game: the more dice you set aside and re-roll for a bigger score, the fewer dice remain in play and the higher the chance your next roll comes up empty.

    Game history and leaderboard

    Every completed game is logged, and an All-Time Leaderboard tracks results across every game played in this session, so a group playing multiple rounds can see who’s actually been ahead over the course of an evening, not just the most recent game.

    Frequently asked questions

    What happens if I roll and none of the dice score?

    That’s called a Farkle, your turn ends immediately and you lose all the points you’d accumulated that turn but hadn’t banked yet. This is the core risk of deciding whether to keep rolling or bank your current score.

    How many points are three of a kind worth?

    It depends on the face value: three 1s are worth 1000 points, while three of any other number (2 through 6) are worth that face value multiplied by 100, so three 4s would be worth 400 points.

    Can I play against a computer opponent?

    Yes, enable the “Play with CPU” toggle in the players bar before starting, or play with multiple human players by adding each of their names.